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How to use ffmpeg 3.4 windows
How to use ffmpeg 3.4 windows





how to use ffmpeg 3.4 windows

Mario, Unosquare and the FFME contributors. Top play files or streams, set the Source property: Media.Source = new coding!

  • Use the FFME MediaElement control as any other WPF control!įor example: In your MainForm.xaml, add the namespace: xmlns:ffme="clr-namespace:Unosquare.FFME assembly=ffme.win"Īnd then add the FFME control your window:.
  • Within you application's startup code (Main method), set = "path to ffmpeg binaries from the previous step".
  • Copy all 11 files to a folder such as (c:\ffmpeg)
  • Your FFmpeg build (see the bin folder) should have 3 exe files and 8 dll files.
  • It supports the most obscure ancient formats up to the cutting edge.

    how to use ffmpeg 3.4 windows

    FFmpeg is the leading multimedia framework, able to decode, encode, transcode, mux, demux, stream, filter and play pretty much anything that humans and machines have created.

  • You can build your own FFmpeg or download a compatible build from the wonderful Zeranoe FFmpeg Builds site: ( ). This package was approved as a trusted package on.
  • In order to use the FFME MediaElement control, you will need to setup a folder with FFmpeg binaries.







    How to use ffmpeg 3.4 windows